Unreal engine 4 licensing
All Questions Unanswered Questions. Votes: 0 Views: Comment Dec 07 '21 at PM. Votes: 0 Views: 1. Answer Dec 07 '21 at AM. Answer Dec 06 '21 at PM. Question Dec 05 '21 at PM. Answer Dec 03 '21 at PM. Answer Dec 02 '21 at PM. Votes: 0 Views: 2k. Votes: 1 Views: 1. Answer Dec 01 '21 at PM. In time, we'll provide a more user-friendly means of distributing binaries.
Are there any restrictions on how I can distribute mods for my game? As a game developer, you can distribute your game's mods through any channels you like, and you can give mod makers permission to distribute their mods through whatever channels you choose.
Mods can be distributed directly to your customers online, or through a publisher, or through services such as Valve's Steam Workshop. Can mods be sold?
It is up to the developer of each moddable Unreal Engine-based game to decide whether and how mods may be sold for that game. If the game developer chooses to control the curation and sale of mods to users, then the royalty terms in section 5 of the Unreal Engine EULA for Publishing apply to the game developer's revenue. If the game developer allows mod developers to sell their own mods directly to users, then those terms apply to the mod developer's revenue. Can assets be used from the Unreal Engine Marketplace for mod development?
Where can I find support for making mods using UE4? Moddable games will generally include a tutorial on the specifics of modding that game. Beyond that, all of the Unreal Engine documentation and video tutorials are generally applicable to all moddable games built in Unreal Engine. Be sure to visit the modding forums as well.
What's a good example of a moddable UE4 game? To get started with ARK modding, see this tutorial. What is Twinmotion? See all of the features and find out more on the Twinmotion home page. Who can use Twinmotion? Twinmotion is for anyone wanting to create stunning visualizations. Depending on how you intend to use Twinmotion, there are different license options available.
What am I allowed to do with the full Twinmotion license? The full Twinmotion license is for use on any projects, personal or commercial. It is a perpetual license that enables you to use the software for an unlimited period of time. What am I allowed to do with the Twinmotion free trial? The Twinmotion trial is freely available for anyone to use for an unlimited period of time for testing the product; it may not be used for commercial purposes.
The trial includes the full features of Twinmotion, with the exception of exports being limited to a 2K resolution. What am I allowed to do with the Twinmotion version for education?
The Twinmotion educational version is freely available for students and teachers to learn and use Twinmotion for any academic reasons, but may not be used for any commercial purpose. The educational version includes the full features of Twinmotion. Academic institutions are authorized to install it across all their computers for example, in computer labs.
Do I have to pay royalties if I use Twinmotion? How do I get Twinmotion? Visit the Get Twinmotion page to purchase your full copy of Twinmotion online, try the features before you buy with our free unlimited-time trial, or—if you are a student or educator—get the free Twinmotion for education.
Additionally, you can purchase Twinmotion from one of our authorized resellers. This price includes all subsequent upgrade releases until the end of March How do I receive a receipt of any transaction?
You will receive receipts for all transactions via email. You can also access your payment history from your personal dashboard. Can I request a refund? You can visit our support community to request a refund within 14 days of purchase.
Purchases made through resellers should be addressed directly with the reseller. Can I purchase Twinmotion through a reseller? Yes, Epic has partnered with a number of global resellers who may be able to provide localized training and support, as well as enabling you to purchase multiple licenses. Visit our Twinmotion reseller page to view our partners. You may continue to use the free version if you desire, however as a thank-you for your early interest in Twinmotion, Epic is pleased to offer you a free upgrade to Twinmotion and all subsequent releases until March 31, This entitlement is automatically added to your account, and you can access the new releases directly from the Epic Games launcher.
Can I open older Twinmotion projects in the latest version? Twinmotion projects can be opened in Twinmotion , but there may be inconsistencies in lighting intensities, especially for artificial lights; you may need to manually adjust these. Projects from Twinmotion versions prior to Twinmotion Epic version are no longer officially supported in Twinmotion What operating systems is Twinmotion available for, and what are the system requirements?
Twinmotion is currently available for Windows 7, 8, or 10 64 bit , and MacOS For recommended system requirements, read our support article. What software is supported by Twinmotion? You can download the relevant plugin here. If I download the latest version of Twinmotion, will I lose access to historical versions of the product? You retain access to any Twinmotion version you have acquired in the past. Prior versions are separate installations which can be run side by side with your current version.
Is there technical support for Twinmotion? Support for Twinmotion is community-based. You can get help by participating in online discussion forums with other users.
If you run into an issue with the software, you can also report a bug. What learning resources are available for Twinmotion? Twinmotion is very intuitive and easy to use, and, as such, most people find that they can learn the majority of its functionality through simply exploring the interface.
There are also a number of Twinmotion-related webinars on our Webinars page. For reference, you can consult our online help playlist ; press F1 while using any feature in the software to bring up the associated video. Do I need to have Unreal Engine to use Twinmotion? What if I had previously purchased Twinmotion from Abvent? Can I still access the release of Twinmotion that Epic provided for free?
It governs your use of Twinmotion. Unreal Studio. Why are you no longer offering Unreal Studio? As of Unreal Engine 4. Other features include static mesh editing, basic UV projections, jacketing and defeaturing optimization tools, and a Variant Manager. Your royalty obligations do not depend on the features you use in Unreal Engine.
Rather, royalty obligations will depend on the type of license that you accept. Can I still use the versions of Unreal Studio I have already installed?
You may continue to use existing versions of Unreal Studio, however they will no longer be supported. How can I access support? What will happen to the Allegorithmic Substances entitlement that was part of Unreal Studio? MetaHuman Creator. What is MetaHuman Creator? If you want to use Unreal Engine on a smaller scale, see our standard license options.
Standard license options. Price All Unreal Engine features Every tool and feature, plus full source code access Visit the Features page under the About menu for more details. The entire library of high-quality scanned materials is free for all use with Unreal Engine. If you have any questions about licensing UDK or require custom license terms, source code licenses, or use on consoles please email udk-licensing epicgames.
Please click the license link in the license acceptance email we sent you to see the updated terms of your license. Third Party Software. License Grant. This license is being provided to You free of charge. License Restrictions. Epic and its suppliers reserve all rights not expressly granted to You in this Agreement. Unless applicable law gives You more rights despite this limitation, You may use the UDK only as expressly permitted in this Agreement.
UDK Add-ons. There is no official clearinghouse for UDK add-ons. Add-on software applications are not endorsed by Epic and You use them at your own risk. Epic does not provide instructions for installing add-ons. You may not combine the add-on with the UDK to make a single shipping product.
You may only make Your add-on available separate from the UDK. As between the parties, Epic or its suppliers as described in Section 1 own the title, copyright, and other intellectual property rights in the UDK, including all derivative works of the UDK. You agree that Epic may seek and shall be entitled to injunctive, equitable, or other similar relief to protect, maintain, defend, enforce, and preserve such rights, in addition to any other available remedies.
If the law of Your jurisdiction provides that You shall be the owner of derivative works of the UDK, You are not allowed to make any use of such derivative work without the prior written explicit approval of Epic, except for permitted uses set forth otherwise in this Agreement.
UDK Network. Notwithstanding the foregoing, where applicable, Your statutory rights as an author under the law of Your jurisdiction remain unaffected. The UDK is subject to U. You must comply with all applicable export laws and regulations that apply to the UDK. The laws include restrictions on destinations, end users and end use. Without prejudice to any other rights, a this Agreement will terminate immediately without notice from the other party if either party fails to comply with any of the terms or conditions of this Agreement, and b Epic may terminate this Agreement at any time, upon notice to You.
Upon termination of this Agreement, You must cease all use and destroy all copies of the UDK and all of its component parts, and any documentation related thereto. Entire Agreement; Survival. This Agreement and the terms for supplements and updates that You use, are the entire agreement between You and Epic relating to the UDK and they supersede all prior or contemporaneous oral or written communications, proposals and representations with respect to the UDK or any other subject matter covered by this Agreement.
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